Sunday, 20 December 2015

CRAYON SHIN-CHAN: MY MOVING STORY! CACTUS LARGE ATTACK!


Official Trailer (In Cinemas 20 Aug 2015)
#CopyrightByGSCMovies

Review Doraemon The Movie: Nobita's Space Heroes


Big fan of Doraemon is now able to watch the adventures of a cat robot 22 century it through a film in cinemas nearby. Titled Doraemon the Movie: Nobita and The Space Heroes, the latest animated film presents a concept that is very entertaining.

This time we will see action Doraemon, Nobita, Shizuka, Gian, and Suneo as superheroes who save the planet from the threat of crime. Many seasoning of humor offered in this film.

The film is both a separate refreshment seasoning for movie lovers superhero saturated with titles like Man of Steel, X-Men, The Avengers, or the Guardians of the Galaxy on the big screen.


Animated movie Doraemon the Movie: Nobita and The Space Heroes, presents a concept that is very entertaining.
Before going any further, we should listen to a brief synopsis of the film. Beginning of the film opens with the fall of a mysterious plane in the valley behind the house Nobita. Then Nobita playing with small children even see the odd signs Gian and Suneo.

At that time, all the children are experiencing fever Space Heroes. It turns silent-dam, Shizuka, Gian, and Suneo was making a movie about space hero. Nobita who protest was reported to the director Burger Doraemon to get out of his magic bag robot cat.


Animated movie Doraemon the Movie: Nobita and The Space Heroes, presents a concept that is very entertaining.
Currently filming was in full swing, a boy named Aron emerge from the mysterious plane. Fascinated by the style of Doraemon and his friends against monsters, Aron also told them that the planet is under attack aliens. He asks Doraemon and friends in order to become a super hero who helped Aron.

Interestingly, there is one thing that is still jammed in between the two sides. Doraemon and his friends thought Aron as part of movie director Burger, and Aron thought that filming is ongoing real events.


Animated movie Doraemon the Movie: Nobita and The Space Heroes, presents a concept that is very entertaining.
As a result, the story Doraemon anime widescreen is not lost with the superhero movies made in Hollywood were dealt with very seriously. Even in terms of scenario, Nobita and The Space Heroes is able to provide a storyline that invites curiosity.

Yoshihiro Sutrdara Osugi was successfully combines elements of classic anime Doraemon with superhero movies and science fiction such as Star Wars and Guardians of the Galaxy. The enemies that appear looked terrible and not the character of playfulness to the size of animated children's movies.


Doraemon: Nobita's Space Heroes has topped the Japanese box office last weekend.
Heroic side and maturation character Doraemon, Nobita, until Suneo when using super powers who actually comes from a magic bag Doraemon was very interesting to watch.

Duration 100 minutes presented during Nobita and The Space Heroes is played not in vain for the spectators who came to the cinema. Although still using the standard 2D animation format alias using sophisticated animation techniques Stand By Me Doraemon, but this film even more entertaining and unpredictable plot.

Sad Story Behind Anime Crayon Shin Chan (u . u)


Anime Shin Chan is indeed very famous with his jokes incessantly. Anime series coming from Japan will always make you feel comforted at every scene displayed in either the internet or on television. If in Malaysia, Shin Chan is shown in NTV7 at 7.00 pm every Saturday.


Manga or anime Yoshito Usui's work is known for funny stories and convenient to watch regardless of age and gender. Children and adults must be comforted by the behavior shown by Shin Chan and the other characters in this anime.


This time, I want to tell there was news about the sad story behind the fun is in children aged 5 years. Shin Chan is known for his jovial demeanor. Did you know that the sad story goes on behind the anime series Crayon Shin Chan this?


The story is heard from the people of Japan who have a lot of very touching story.

One of the famous Japanese tale is about a mother who lost her two children who died in the accident. She is Misae. Misae has two children, a man named Shin Chan and her sister called Himawari.


One day, Shin Chan saw his sister who are on the road then the vehicle came close to breaking his brother. Seeing the incident in which his brother is in danger, Shin Chan is trying to save his sister. Unexpectedly Shin Chan was also killed in the accident.


Misae was shocked by the loss of both her son. After that, Misae start shadowing a happy story that reflects both her cheerfulness along with play-owned Shin Chan and crayons to draw on a book every day.


Misae life story is an inspiration to anime Crayon Shin Chan this. Shin Chan and Himawari appear in manga Crayon Shin Chan is sourced story of two children who died Misae. With the published manga, Misae hope that the revival of the beautiful and happy feelings that want achieved together with the children.


The authors point out that, Yoshito Usui had time to write this story on the first page of the first episode of Crayon Shin Chan. In addition, the Japanese assume this is a true story to be used as guidelines.

In Malaysia, Crayon Shin Chan that more people watch or read by children. But in Japan, anime is a favorite of adults who love to spend their time used as entertainment!

Cytus Game

For the Wiki


Cytus is a music rhythm video game developed by Rayark Inc. It currently features 200 songs and two difficulties for each song. Cytus is available on iOS and Android. The iOS version was released in January 12, 2012 while the Android version was released on April 5, 2012. A PlayStation Mobile port of this game called Cytus Lambda was released on June 26, 2013, its supply was cut off in late 2014.
_________________________________________________________________________________
In the distant future, the only sentient beings in the world are robots.

They are the last remnant of the human spirit.

However, mankind is not dead.

Technology exists that is capable of transferring memories to these robots.

But with limited space, new memories will gradually overwrite the old.

To prevent the emotions in human memories from fading away, the robots resorted to converting the emotions to music, and storing them in a place called Cytus.

The robots use these songs to experience human emotion and dream that souls exists in each of them...

Cytus

Deemo, the best piano tap game :)

Hello guys, welcome back to DD gaming channel. So today, i want to share with you about a game that is for mobile platform, available for android OS, iOS or windows OS. This game is basically tap a note when the note comes into line in which they sounds produced by the tap is synced with the song. But what makes it so different is that it uses it's own song and the songs are so amazingly done! True, there are lot of composers for this game but this worth every dollars and penny that you paid for. To be honest, I kept playing this game to improve my scores. While in university, piano and keyboard are so hard to find so to compensate this, I found this lovely game. Here are some of the songs that is in the Deemo.

And associated with the songs, it actually has story line behind it. So why not try play it? I can assure you that the money you used to install this game is totally worth it! For me, it's like investment :D



Image result for deemo and the lil girl
Image result for deemo and the lil girl
Alice
Deemo




Collection 1:
Dream - Rabpit
Reflections (Mirror Night) - V.K.
Jumpy Star - Yuk-cheung Chun, Jeff Li, and Justine Lu
Wings of Piano - V.K.
Nine Point Eight - Mili
Light Pollution - Yuk-cheung Chun, Jeff Li, and Justine Lu
Undo - Yuk-cheung Chun ft. Misi Ke
Platinum - Sta
Utopiosphere - Mili
Parallel Universe (Reverse) - V.K.
I Hate to Tell You - Yuk-cheung Chun
Saika - Rabpit
YUBIKIRI-GENMAN - Mili

Collection 2:
Evolution Era - V.K.
Untitled 2 - Fabric Factory
Walking by the Sea - Edmud Fu
Beyond the Stratus - ICE
Sairai - Shinichi Kobayashi
Entrance - ICE
Run Go Run - Kaeru Underground
Invite - Sun Chen feat. Bibi Chao
Yawning Lion - V.K.
Electron - Yuk-cheung Chun feat. Misi Ke
Pulses - Sta
Magnolia - M2U Vocal by Guriri
Angelic Sphere - 3R2
Leviathan - NeLiME

Collection 3:
Suspenseful Third Day - Kaeru Underground
Living in the One - Edmud Fu
Legacy - switchworks
Sunset - Alex Vourtsanis
Sakura iro no yume - Tzu-Chieh Wen
La Promesse - Cranky
ANiMA - xi
The Beautiful Moonlight - Mai Aoyagi
Fluquor - onoken
Myosotis - M2U ft. Guriri and Lucy
Altale - sakuzyo

Collection 4:
Metal Hypnotized - Earthbound Papas
Rainy Memory - Rabpit
Peach Lady - Yuk-cheung Chun, Trevor Lin feat. Silvia Su
Hey Boy - Jerry Barnes, Katreese Barnes, and Rodger Green
Pilot - Rabpit
Vivere La Vita - Sta

Collection 5:
Friction - HAMO from Mili
I Race the Dawn - Kevin Penkin feat. Michiyo Honda
Moon Without the Stars - Jerry Barnes feat. Quiana
Sanctity - Rabpit
Hua Sui Yue - V.K.

Collection 6:
Rosetta - Mili
Ephemeral - Mili
Past the Stargazing Season - H△G Remix By Mili
Fable - Mili
Witch's Invitation - Mili

Collection 7:
Melody of Elves - V.K.
Pure White - V.K.
Xue Wu - V.K.
Atlantis Love - V.K.
Paper Planes Adventure - V.K.

Collection 8:
Randall - Hikoshi Hashimoto
Will - Hikoshi Hashimoto
Land of Giants - Hikoshi Hashimoto

Collection 9:
Dream of Dreams - Brian Crain
Finding Home - Brian Crain
Imagining - Brian Crain
Reminiscence - Brian Crain
Time Forgotten - Brian Crain

Collection 10:
Sea Side Road - Eshen Chen
Run Away Run - Eshen Chen
Falling Ears - Eshen Chen
Flowers Above - Eshen Chen
Almost Morning - Eshen Chen

Collection 11:
Little Corgi's Dream - Killerblood
Morning Drops - KIVA
The Letter - KIVA
The Truth That You Leave - Pianoboy
Veritas - Presti

Collection 12:
DRG - ani
Libera Me - Cranky
Precipitation - ICE
Sacred - Rabpit
The Black Case - Killerblood

Collection 13:
Future World - Killerblood
Holy Knight - Eyemedia
Niflheimr - xi
Parousia - xi
Recollections - Yamajet

Collection 14:
The Way We Were - Nicode
Sanctuary - Eye AC
The Red Coronation - Eye RH
Forbidden Codex - Hoskey
Knight of Firmament - Eye XY ft. Yoneko

Collection 15:
Lord of Crimson Rose - Eye DY ft. Searlait
Predawn - Nicode
The Fallen Bloom - Hoskey
Where You Are Not - Nicode
Music - Mai Aoyagi

Collection 16:
Cream Stew - aioi feat. KAMATA JUNKO
I can not say - aioi feat. KAMATA JUNKO
Image - aioi feat. KAMATA JUNKO
kireigoto - aioi feat. KAMATA JUNKO
New World - aioi feat. KAMATA JUNKO

Collection 17:
Loadstar - M2U / Arranger: M2U & NICODE
Lune - M2U / Arranger: M2U & NICODE
Moon Halo - M2U
Stellar - M2U / Arranger: M2U & NICODE
Wicked Fate - M2U

Collection 18:
Farewell - 3R2
Winter - 3R2
Fluffie Partie - N.M.S.T.
Snowflakes - N.M.S.T.
Kouyou - Ice

Collection 19:
UFO - Mili
Space Colony - Mili
Imagined Flight - Mili
Cerebrite - Mili
A Turtle's Heart - Mili

For Playstation Vita only:

Book of Celia:
Earlier Than Today - Eshen Chen
For Sis - Eshen Chen
Say Hi - Eshen Chen

Book of Alice:
Daylight - Tatsh
From Rested Point - Tatsh
Rise Up - Tatsh
Rebellion - Tatsh
I Need Your Love - Tatsh

Brave Frontier Trial 008 Lucius

This is an very complex fight and it took me 3 hours to read through the data and write this post. Lucius has strong levels of BS.
New mechanics introduced:
  • Spark damage resistance
  • JP version of shield
  • Punishes players for using UBB in phase 2
  • Almost completely forced squad death (only survivable with "chance to reduce damage to 1" or angel idol LS, ES and spheres)
  • Lucius can fill your BB gauge and OD gauge

Quick terminology breakdown for resistances
  • Status effect resistances (Poison, Curse, Paralysis, Injury, Sickness, Weakness)
    • Acts as a multiplier, [Status Effect Chance] x [100% - Resistance]
  • BC Drop (Base)
    • Acts as a multiplier, [35%] x [100% - Resistance]
    • As the final value is always the same, I'll state it
  • BC Drop (Buffs + Passives)
    • Acts as a multiplier, [Sum of Buffs + Passives] x [100% - Resistance]
    • Doesn't affect the base drop rate
  • HC Drop (Base)
    • Acts as a multiplier, [10%] x [100% - Resistance]
    • As the final value is always the same, I'll state it
  • HC Drop (Buffs + Passives)
    • Acts as a multiplier, [Sum of Buffs + Passives] x [100% - Resistance]
    • Doesn't affect the base drop rate
  • Crit Damage (Base)
    • Acts as a multiplier, [50~60%] x [100% - Resistance]
    • As the final value is always the same, I'll state it
  • Crit Damage (Buffs + Passives)
    • Acts as a multiplier, [Sum of Buffs + Passives] x [100% - Resistance]
    • Doesn't affect the base crit damage
  • Elemenal Weakness Damage (Base)
    • Acts as an additive penalty, [50%] - [Resistance]
    • As the final value is always the same, I'll just state it
  • Elemental Weakness Damage (Buffs + Passives)
    • Acts as an additive penalty, [Sum of Buffs + Passives] - [Resistance]
    • Doesn't affect the base elemental damage
  • Spark Damage (Base)
    • Acts as a multiplier, [50%] x [100% - Resistance]
    • As the final value is always the same, I'll state it
  • Spark Damage (Buffs + Passives)
    • Acts as a multiplier, [Sum of Buffs + Passives] x [100% - Resistance]
    • Doesn't affect the base spark damage

Form 1
Stats
Actions per Turn: 4
ATK: 4000
DEF: 2000
HP: 4000000
Resistances:
  • Curse, Poison, Paralysis: 100%
  • Weakness, Injury, Sickness: 50%
  • BC Drop Rate (Base): 25%
    • Reduces base drop rate to 26.25%
  • BC Drop Rate (Buffs + Passives): 50%
  • HC Drop Rate (Base): 25%
    • Reduces base drop rate to 7.5%
  • HC Drop Rate (Buffs + Passives): 50%
  • Critical Damage (Base): 50%
    • Reduces base crit damage bonus to 25%
  • Critical Damage (Buffs + Passives): 100%
    • No crit damage increases will function
  • Elemental Weakness Damage (Buffs + Passives): 100%
  • Spark Damage (Buffs + Passives): 20%
Skills
Form 1
  1. エタニティ
    • AoE
    • +20% damage modifier, +50 Flat ATK (4860 damage)
  2. ミーティア
    • Single Target
    • Fixed Damage: 8000
  3. ルーン
    • Single Target
    • +80% damage modifier (7200 damage)
    • Grants self DEF Ignore, 1 turn
    • Clears all buffs on target
    • Damage calculation after buff wipe and DEF ignore activate - only guarding and mitigation passives will affect it
  4. デスティニー
    • Single Target
    • HP% Damage: 160% of max HP
  5. エンドレス (Endless - Maxwell)
    • AoE
    • +100% Damage Modifier, +200 Flat ATK (8400 damage)
    • Deals Light elemental damage in addition to Lucius' base element
    • Uses as first attack
  6. 異界の光
    • Self-buff
    • +40% ATK, 3 turns (+1600 damage to all attacks)
    • Burst heal for 200000 HP
    • Apparently never used in this phase
  7. アビス・フォール
    • AoE
    • HP% Damage: 65~70% of max HP
  8. デッドリーエンド
    • Single Target
    • HP% Damage: 160% of max HP
  9. エンドレス (Endless - Cardes)
    • AoE
    • +150% Damage Modifier, +200 Flat ATK (10500 damage)
    • Deals Dark elemental damage in addition to Lucius' base element
    • 75% HP threshold
  10. インフィニティワールド
    • AoE
    • +10% Damage Modifier (4400 damage)
    • 50% chance to cause Curse
    • 50% chance to cause Paralysis
    • 50% chance to cause Weakness
  11. グロリアス (Glorious)
    • AoE
    • HP% Damage: 500~800% of max HP
    • LS Lock: 999 turns
    • LS Lock activates before damage is calculated, so only buffs can reduce the damage
    • After the player passes 40% HP, Lucius will use 力を溜めている. If the player uses BB with all units on the next turn, Glorious will be skipped.
  12. ルピナス・アローン
    • AoE
    • +30% Damage Modifier, +100 Flat ATK (5330 damage)
    • LS Lock: 3 turns
    • BB Drain: 20~25%
    • LS Lock activates after damage is calculated, so leader skills can reduce the damage
  13. エクステンション
    • Single Target
    • HP% damage: 170% of max HP
  14. エンドレス (Endless - Zevalhua)
    • AoE
    • +200% Damage Modifier, +200 Flat ATK (12600 damage)
    • Deals Dark elemental damage in addition to Lucius' base element
    • 50% HP Threshold
  15. アグレッション
    • AoE
    • +15% Damage Modifier (4600 damage)
    • 100% DoT for 2 turns (4000 damage)
  16. ヴォイド・カーサリティ
    • Single Target
    • HP% damage: 120~140% of max HP
    • Clears all buffs on target
    • Clears buffs before damage is calculated, so only mitigation passives and guarding can reduce the damage
  17. アシミレイション
    • AoE
    • HP% Damage: 60% of max HP
    • Ignores mitigation
    • Used if the entire squad activates BB on any turn after エンドレス (Endless - Afla Dilith)
  18. エンドレス (Endless - Afla Dilith)
    • AoE
    • +200% Damage Modifier, +200 Flat ATK (12600 damage)
    • Deals Dark elemental damage in addition to Lucius' base element
    • 25% HP threshold
  19. 力を溜めている
    • Self-buff
    • +200% DEF, 3 turns (4000 DEF / -1333 damage taken)
  20. どうやらなかなかやるようだな
    • Self-buff
    • Clears all buffs on self
  21. 不穏な空気を感じる
    • Does nothing
AI
All targets are random unless stated otherwise; all thresholds happen once durng the fight unless stated otherwise; all skill uses are once per turn unless stated otherwise.
Thresholds
Turn 1
  • エンドレス (Endless - Maxwell)
  • Ends turn
75% HP
  • エンドレス (Endless - Cardes)
  • Ends turn
50% HP
  • エンドレス (Endless - Zevalhua)
  • Ends turn
40% HP
  • 力を溜めている
  • Ends turn
Turn after 力を溜めている
  • どうやらなかなかやるようだな
  • Only if all units used BB this turn
  • Ends turn
Turn after 力を溜めている
  • グロリアス
  • Ends turn
25% HP (First turn)
  • エンドレス (Endless - Afla Dilith)
  • 不穏な空気を感じる
  • Ends turn
After 25% HP
  • Only if BB all units used BB this turn
  • Once only
  • アシミレイション
  • Ends turn
Timers
These timers all run from the start of the fight.
Over 75% HP
  • ルーン
    • 6 turn timer
  • デスティニー
    • 3 turn timer
  • ミーティア
    • 1 turn timer
    • デスティニー prevents this
    • ルーン doesn't
  • エタニティ
    • 15% chance on any action, cannot override any other part of the AI
    • No usage limit
Between 75-50% HP
  • デッドリーエンド
    • 3 turn timer
    • 50% activation chance
    • Targets highest HP unit
  • デスティニー
    • 3 turn timer
    • Activates if デッドリーエンド doesn't
    • Targets highest DEF unit
  • アビス・フォール
    • 1 turn timer
    • Prevented by previous timers
  • エタニティ
    • 15% chance on any action, cannot override any other part of the AI
    • No usage limit
Between 50-25% HP
  • デッドリーエンド
    • 3 turn timer
    • 20% activation chance
    • Targets highest HP unit
  • デスティニー
    • 3 turn timer
    • 25% activation chance
    • Can only activate if デッドリーエンド doesn't
    • Targets highest HP unit
  • エクステンション
    • 3 turn timer
    • Activates if デッドリーエンド and デスティニー don't
    • Targets lowest HP unit
  • ルピナス・アローン
    • 4 turn timer
    • Prevented by previous timers
  • インフィニティワールド
    • 15% chance on any action, cannot override any other part of the AI
    • No usage limit
Below 25% HP
  • デッドリーエンド
    • 3 turn timer
    • 15% activation chance
    • Targets highest HP unit
  • デスティニー
    • 3 turn timer
    • 20% activation chance
    • Prevented if any previous timer activates
    • Targets highest DEF unit
  • エクステンション
    • 3 turn timer
    • 25% activation chance
    • Prevented if any previous timer activates
    • Targets lowest HP unit
  • ヴォイド・カーサリティ
    • 3 turn timer
    • Prevented if any previous timer activates
    • Targets lowest HP unit
  • アグレッション
    • 2 turn timer
    • Prevented if any previous timer activates
  • インフィニティワールド
    • 15% chance on any action, cannot override any other part of the AI
    • No usage limit
  • エタニティ
    • 1 turn timer
    • 20% chance
Normal Attacks
  • 10% chance: Random unit over 50% HP
  • 15% chance: Lowest HP unit
  • Else, random target


Form 2
Stats
Actions per Turn: 4
ATK: 4500
DEF: 3000
HP: 4000000
Resistances:
  • Curse, Poison, Paralysis, Injury: 100%
  • Sickness: 80%
  • Weakness: 25%
  • BC Drop Rate (Base): 25%
    • Reduces base drop rate to 26.25%
  • BC Drop Rate (Buffs + Passives): 50%
  • HC Drop Rate (Base): 25%
    • Reduces base drop rate to 7.5%
  • HC Drop Rate (Buffs + Passives): 50%
  • Critical Damage (Base): 50%
    • Reduces base crit damage bonus to 25%
  • Critical Damage (Buffs + Passives): 100%
    • No crit damage increases will function
  • Elemental Weakness Damage (Buffs + Passives): 100%
  • Spark Damage (Buffs + Passives): 20%
Skills
  1. エタニティ
    • AoE
    • +20% Damage Modifier, +10% Damage Multiplier, +50 Flat ATK (6006 damage)
  2. リフレイン
    • AoE
    • +40% Damage Modifier (6300 damage)
    • 50% DoT, 2 turns (2250 damage)
  3. ルミネスシャイン
    • Random Target split over 5 hits
    • +400% Damage Modifier (22500 damage)
    • Note that DEF is only going to be 20% effective against each individual hit regardless of how many hits a unit takes
    • Used at 70% HP and 40% HP
  4. ロスト・ソウル
    • Single Target
    • HP% damage: 120~130% of max HP
    • Clears all buffs on target
    • Clears buffs before damage is calculated, so only mitigation passives and guarding can reduce the damage
  5. オブリーオ
    • Self-buff
    • Grants self 80% BC Drop Resistance (Buff, Passive and Base) for 999 turns, bring the total over 100% - no BC drops while active
    • Grants self 100% Mitigation for 999 turns
    • BB Drain on player units: 100%
  6. メモリア
    • Self-buff
    • Removes all buffs on self
    • Grants player units instant BC fill up to 50%
    • Can be activated by dealing 200 damage after Lucius uses オブリーオ; additional hit count and spark damage buffs recommended.
  7. ディザイア
    • Self-buff
    • Removes all buffs on self
    • Grants self 90% mitigation until 70000 damage has been prevented
    • Used at 20% HP, recast every 4 turns after that
  8. 異界の光
    • Self-buff
    • +40% ATK, 3 turns (+1600 damage to non-fixed/HP% damage attacks)
    • Burst heal for 200000
    • Seemingly never used in this phase
  9. オルディニス
    • Self-buff
    • DEF Ignore, 2 turns
  10. アキレア・ベネフィット
    • Self-buff
    • +50% ATK, 3 turns (+2250 damage to non-fixed/HP% damage attacks)
    • +20% DEF, 3 turns (1200 DEF / -400 damage taken)
    • Used at 50% HP
  11. ゲート
    • AoE
    • +300% Damage Modifier, +500 Flat ATK (20000 damage)
    • BB Drain: 50%
    • Used 7 turns after オブリーオ.
    • 何かが開く音が…聞こえる… will be used 1 turn in advance as warning
  12. ギャラクシー
    • AoE
    • +1500% Damage Modifier, +500 Flat ATK (80000 damage)
    • BB Drain: 100%
    • Clears all buffs on targets
    • Damage is calculated after buff removal - only passive effects and guarding can reduce the damage
    • First attack of this phase - impossible to survive except for previously mentioned "chance to reduce damage to 1" effects and angel idol LS/ES/Spheres (not buffs)
    • Attack is used again if the player ever activates a UBB during this phase
  13. 何かが開く音が…聞こえる…
    • Does nothing
AI
All targets are random unless stated otherwise; all thresholds happen once during the fight unless stated otherwise; all skill uses are once per turn unless stated otherwise.
Thresholds
100% HP
  • ギャラクシー
  • Ends turn
90% HP
  • オブリーオ
  • Ends turn
6 turns after オブリーオ * 何かが開く音が…聞こえる…
Turn after 何かが開く音が…聞こえる… * ゲート
If a UBB is used
  • ギャラクシー
  • Ends turn
70% HP
  • ロスト・ソウル
50% HP
  • アキレア・ベネフィット
40% HP
  • ロスト・ソウル
20% HP
  • ディザイア
    • Starts a 4 turn timer which uses ディザイア each time it triggers
    • This timer is from the turn ディザイア was first used, not the start of the battle
Timers
Timers are from start of battle unless specified otherwise
Always
  • オブリーオ
    • 9 turn timer
  • メモリア
    • Can only be activated after オブリーオ
    • Requires the player to deal 200 damage in a single turn to activate
    • Beneficial to the player - Lucius has 100% mitigation due to オブリーオ; this skill removes it
  • ロスト・ソウル
    • 5 turn timer
    • Targets either highest HP unit or lowest HP unit (50% chance each)
  • リフレイン
    • 3 turn timer
  • ルミネスシャイン
    • 2 turn timer
  • エタニティ
    • 10% chance per action, cannot override any other part of the AI
    • No usage limit
Under 50% HP
  • アキレア・ベネフィット
    • 4 turn timer
Normal Attacks
  • 20% chance: Random unit over 50% HP
  • 20% chance: Random unit over 50% BB Gauge
  • 15% chance: Lowest HP unit
  • Else, random target

Form 3
Stats
Actions per Turn: 4
ATK: 5000
DEF: 3000
HP: 2000000
Resistances:
  • Curse, Paralysis: 100%
  • Poison: 90%
  • Weakness, Injury, Sickness: 50%
  • BC Drop Rate (Base): 25%
    • Reduces base drop rate to 26.25%
  • BC Drop Rate (Buffs + Passives): 50%
  • HC Drop Rate (Base): 25%
    • Reduces base drop rate to 7.5%
  • HC Drop Rate (Buffs + Passives): 50%
  • Critical Damage (Base): 50%
    • Reduces base crit damage bonus to 25%
  • Critical Damage (Buffs + Passives): 100%
    • No crit damage increases will function
  • Elemental Weakness Damage (Buffs + Passives): 100%
  • Spark Damage (Buffs + Passives): 20%
Skills
  1. エスペラント
    • AoE
    • +20% Damage Modifier, +50 Flat ATK (6060 damage)
    • Fills player OD gauge by 50%
  2. ブレイブ・クローズ
    • AoE
    • No damage
    • LS Lock, 2 turns
    • BB Drain: 25~50%
    • Fills player OD gauge by 75%
  3. ロスト・ソウル
    • Single Target
    • HP% Damage: 120~130% of max HP
    • Fills player OD gauge by 50%
    • Used 3 times on random targets after 80% HP
  4. セイクリッド・ソング
    • Self-buff
    • +80% ATK, 3 turns (+4000 damage to non-fixed/HP% damage attacks)
    • +200% DEF, 3 turns (6000 DEF / -2000 damage taken)
    • Angel Idol (self-heal 200000 HP when triggered)
    • Used after Lucius has been dealt at least 1% HP damage
  5. 異界の光
    • Self-buff
    • +25% ATK, 2 turns (+1250 damage to non-fixed/HP% damage attacks)
    • Burst heal for 50000~100000
  6. ゲート・オブ・ルシアス
    • Self-buff
    • Adds all elements to attacks, 999 turns
    • Used on first turn, active for entire phase
  7. ゲート
    • AoE
    • +250% Damage Modifier, +500 Flat ATK (19250 damage)
    • Fills player OD gauge by 100%
    • Used at 50% HP, 25% HP and on a 4 turn timer below 25% HP
AI
All targets are random unless stated otherwise; all thresholds happen once during the fight unless stated otherwise; all skill uses are once per turn unless stated otherwise.
Thresholds
First Turn
  • ゲート・オブ・ルシアス
99% HP
  • セイクリッド・ソング
80% HP
  • ロスト・ソウル
    • Uses 3 times
50% HP
  • ゲート
  • Ends turn
25% HP
  • ゲート
  • Ends turn
Timers
Always
  • セイクリッド・ソング
    • 4 turn timer
  • 異界の光
    • 4 turn timer
Under 25% HP
  • ゲート
    • 4 turn timer
    • Ends turn
    • Previous timers still activate first!
Always (Part 2)
  • ロスト・ソウル
    • 5 turn timer
  • ブレイブ・クローズ
    • 6 turn timer
  • エスペラント
    • 20% chance per action, cannot override any other part of the AI
    • No usage limit
Normal Attacks
  • 20% chance: Random unit over 50% HP
  • 20% chance: Random unit over 50% BB Gauge
  • 15% chance: Lowest HP unit
  • Else, random target